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The benchmark selector will likely be the same as the one used for 2010.
First, benchmarks that are of unknown status are ineligible.
Benchmarks that are “too easy” are similarly ineligible. “Too easy” is understood to mean that all of last year's solvers can solve the benchmark correctly in 5 seconds or less. However, if removing such benchmarks leaves a division with fewer than 300 eligible (non-check) benchmarks, then the easiest benchmarks are removed until 300 non-check benchmarks remain.
The organizers reserve the right to remove from competition eligibility uninteresting or over-represented benchmarks.
For each division, the check benchmarks are always included. In addition, the selection script will randomly select 200 benchmarks from each division with the following distribution (when possible): 170 industrial, 20 crafted, and 10 random. In each category, the script selects (when possible):
If there aren't enough random and crafted, then the slack is “inherited” by the industrial category. It there aren't enough industrial, then the slack is “inherited” by the crafted category. As a last resort, and only if necessary (as in divisions with only random benchmarks), random benchmarks are allocated additional slots.
More detail on this procedure is included in a comment at the top of the source file. A less algorithmic description can be found in the official rules.
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